During Cloud Native Wasm Day, Adobe’s Colin Murphy talked about how Adobe is using WebAssembly within its flagship web browser-based products Photoshop, Lightroom and Acrobat. He also explored potential Wasm use cases for edge compute and in the data center with wasmCloud.
2 posts tagged with "Cost"
View All TagsLow-Cost Cloud Solution for Indie Games Developers
During WasmDay and KubeCon EU, a handful of cloud native developers demonstrated how they’re using WebAssembly and wasmCloud to simplify distributed application development and dramatically reduce their costs.
In his Lightning Talk, “wasmCloud and Bevy ECS: Solution to Woe of Indie Game Developers” Alan, Poon Yong Quan demonstrated how he’s using wasmCloud and Bevy ECS, a data-driven game engine built in Rust, to lower cloud platform costs for multi-player games.
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