- Component Model update published: WASI-Preview 2 now MVP
- Cosmonic componentizes wasmCloud and Cosmonic PaaS
- Creates standards-based, vendor-neutral environment for building distributed apps
- Spurs wave of PaaS innovation
Industry News and Opinions
Software in Seattle: WasmCon and BACon
In a little over a week, two exciting new events in the WebAssembly (Wasm) calendar will kick off in Seattle. We’re looking forward to seeing everyone at the The Linux Foundation's inaugural WasmCon, and the Bytecode Alliance’s Componentize the World Hackathon. Both events are being held close to one another – WasmCon in Bellevue, WA on September 6 - 7, and the ‘Componentize the World’ hackathon on Friday September 8th in Redmond, WA.
How WebAssembly Will Transform Edge Computing
By enabling cloud native back ends to run on operational edges, Wasm allows us to deploy business logic closer to users or data, even to places Kubernetes and containers can't go.
This article first appeared in InfoWorld as part of the New Tech Forum.
Better Together: BACon and WasmCon
Collaboration, community, and diversity are the keys to technological innovation. This is why we are thrilled to announce that Cosmonic is involved in two adjacent events, set to revolutionize the WebAssembly (Wasm) landscape: The Linux Foundation's WasmCon and the Bytecode Alliance's WebAssembly Hackathon. Both events are being held near each other - WasmCon in Bellevue, WA on September 6 and 7, and “Componentize the World” on Friday September 8th in Redmond, WA.
Cosmonic will be there – and you should be, too.
WebAssembly Components: The Final Abstraction
Over the last 20 years, we have made huge strides in abstracting common complexities from the lives of developers. Wave after wave of innovation has driven the technology cycle. Enterprises have organized and executed around raising the delivery abstraction targeted by their developers. With each wave, we have simplified the effort, reduced the time to deliver and hastened the pace of innovation.
Cloud Native Wasm Day EU 2023: Summaries, Insights, and Opinions.
Every year, twice a year, we're lucky enough to see the latest and greatest in Cloud Native Wasm in one jam-packed day. This year we had the pleasure of traveling to Amsterdam for the EU circuit of KubeCon. Knowing that not everyone would be able to fly out to catch the event, we sponsored the recordings so that all of this great content would make it onto YouTube after the event. We've been attending WasmDay at CNCF KubeCon since the first one, and we wanted to share our insights with you for each talk, including a high level summary, some space for opinions, and then eventually the embedded recording once available.
WebAssembly, with Kelsey Hightower and Docker CEO Scott Johnston, KubeCon NA 2022
Last week during KubeCon, Vertex Ventures joined Docker CEO Scott Johnston and cloud luminary Kelsey Hightower for a fireside chat. The conversation immediately turned to the hottest trend in technology - the rise of WebAssembly (Wasm) in the Cloud Native ecosystem.
Mitigating the Supply Chain Crisis with WebAssembly
There is nothing more chaotic today than the current state of cybersecurity.
In my latest article in The New Stack, “How Web Assembly Can Mitigate the Software Supply Chain Crisis,” I discussed the relative ease with which today’s predominant method for building software allows for malware infection across all components of an application.
Until now, the method for building software relied on the aggregation of software components that often lack distinct security boundaries between them.
Wasm Beyond the Browser: Use Cases at Scale
During Cloud Native Wasm Day, Adobe’s Colin Murphy talked about how Adobe is using WebAssembly within its flagship web browser-based products Photoshop, Lightroom and Acrobat. He also explored potential Wasm use cases for edge compute and in the data center with wasmCloud.
Low-Cost Cloud Solution for Indie Games Developers
During WasmDay and KubeCon EU, a handful of cloud native developers demonstrated how they’re using WebAssembly and wasmCloud to simplify distributed application development and dramatically reduce their costs.
In his Lightning Talk, “wasmCloud and Bevy ECS: Solution to Woe of Indie Game Developers” Alan, Poon Yong Quan demonstrated how he’s using wasmCloud and Bevy ECS, a data-driven game engine built in Rust, to lower cloud platform costs for multi-player games.
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